Android equivalent of Cocos2D-iOS CCNode.visit() in Cocos2D-Android?
I have got the following code in my iOS Coco2D game: CCSprite *mysprite = [CCSprite spriteWithFile:#"mypng.png"]; // ...Some code here... // [mysprite visit]; In Coco2D Android, I write: CCSprite mysprite = CCSprite.sprite("mypng.png"); // ...Some code here... // mysprite.visit(****GL10 PARAMETER EXPECTED HERE*****); What should I write as parameter in the visit method?
try using mysprite.visit(CCDirector.gl) didn't confirm it though
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