Playing background sound loop
So I am developing a game and I want it to have background sound and sound in reaction to touch events. But taking it one step at a time I would really like to know how to play my mp3 in the background of my game?
You will either want to use MediaPlayer or SoundPool or both! With MediaPlayer you will want to use it for longer sounds such as background music that is played throughout your game. SoundPool is used more for things such as sound effects (shorter sounds that are played when something in your game occurs). There are many examples in the Android documentation on how to use both of these.
Converting Facebook SDK GraphRequest object to Volley's Request object type
How to know the elapsed time for json date
Image could not be successfully loaded via Picasso and Target
untiy3d shadow quality changes in editor but stay the same after build for android
Recyclerview Dividers won't show up
Android custom textview [closed]
PercentRelativeLayout margin_percent not working in some cases
do not do download apk in enterprise mode of WSO2 IOT and EMM
Draw stickers with OpenGL ES Android
How to display data in listview from sqlite database in android
Persistent permissions to non-SAF content
Pass touch event from an overlaying View down to underlying TabLayout
How to detect if token is expired or not registred firebase FCM notification on app server?
How to color a period of days in a CalendarView in android? [on hold]
How to make file manager type back navigation with onClick action.
How to have transparent viewGroup while creating a dialog?