How to put a canvas in a fullscreen activity?
I've so far been doing well with android, but this one was challenging. I have a full screen activity, and a <View> in the auto-generated <FrameLayout>, and other thinks like creating a GameView class and passing it to setContentView(), but I don't know what else. I'm pretty good on everything else, but I just need to get to the point where I can call .draw() methods on it. Also, I want my canvas to be full screen, which I think I can do myself, but please tell me if there's any unexpected problems that may occur making my canvas full screen.
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